„It’s like somebody push you all the time”, say unhappy players. When the chat button starts blinking, you have to click and open the messenger, first of all because it could be an important message, and secondly, because you can not let that button flash, because it stresses you. Even one word if you write there, for example „Hello”, 80 people will be interrupted. Every time someone writes a message to the main chat, at each of the 80 guild members starts blinking a button, the message button (see the picture below). The guild chat should only be used for very important messages, but many players and many guild leaders did not understand that they should not disturb the rest of others’ silence and start unnecessary and endless discussion on the guild chat. As with social networks, guilds are some groups, some brotherhoods that are needed because they bring many benefits to their members, but which have unfortunately become the source of stress and abuse. Problems arise when players do not use that button, but carry the talks in everyone’s eyes on guild chat. It would not be a problem if players would use the personal message button. Although the game is largely an individual one, players can also talk to each other. The inclusion of the socialization within the game, followed by its expansion, was a bad idea from the founders. But lately, problems began to appear, and players complain that they are stressed, harassed and abused. Beginning excellent a few years ago, Forge of Empires has attracted millions of players from all over the world. Simplification: "personal pin-to-top in message center".The well-known Forge of Empires battle and strategy game is not what it once was. Or, a new Great Building, that allows that player to write note on it and display it in style in the city, with each level up, a fancier style or a longer limit of characters in the note is allowed. (Alternatively, a sticker textbox to take some private note. For example, I secretly write down my great building status posted in the Guild Swap in an inactive chat thread and want it to stay at the top because everytime I open the message center I'd always turn several pages to look for this specific thread. It's very simple - The player should be provided with a "pin to top" function (perhaps limited to the pinning of only 1 message) so that a message of greater of longer significance to the player is not bumped by the frequently updating but insignificant messages, and sunk to the bottom page. I was thinking about an inprovement to the message center, too. Great minds think alike, your mind is the greatest and my mind is greater than yours, that's why we well-met here: The groups will be visible in the "Message Overview" tab, and when clicking on some group then you can access the messages that you added to this group. * deleting the group won't delete the messages in it Where he click on any group then he can add messages to it, remove messages from it, change the name or delete the group. There the player can see his Groups of messages and create new ones, The threads themselves are public, but only the player that created some Message Group can see the group. Player B, create Message Group and put the same threads in it, he calls the group "My Guild Swaps" Player A, create Message Group and put those threads in it, he calls the group "guild swaps" This is a private feature, that means that player can create Message Group and only he will see the name of the Group and the content inside (The other messages he adds to there) I'm suggesting a small change to improve the organization of the messages: Message Group. Sometimes you just miss other messages due to the problematic interface of the message center. Right now you can only create a new message and add the players you have interaction with (Friends, Guild, Neighborhood)Īnd then what happens is that you have tons of messages and you need to scroll back for ages until you get to an old message.
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